Claudio AntonelliOctane Render in Nuke #3
from Claudio Antonelli on 29 May 2015

This time i built a Cornell Box completly in Nuke.
Also i did use the Scanline Render to feed the Alpha back into the rendercomp.
The Octane node has an Alpha as well but its nice to be able to generate the alpha seperatly.
I might need to test how different the Motion Blurs are tho.

keep on testing.

btw: its nice that the Octane Nodesystem dies an interactive update when you add a new Object (the lightsphere)